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Research Notes - Ralts
Fascinus sensus

For scientists that believed Pokémon and people share a common ancestor, the humanoid Ralts line was thought to be one of humanity’s closest relatives. However, recent studies have proposed a new division that instead includes them in the novel Fascinus. Ralts and its evolutions are very popular Pokémon, but are also famously difficult to raise; it is said training a Ralts is more akin to raising a child a Pokémon. This also makes the line one of the most controversial in the debate of Pokémon training ethics; they are clearly able to think and feel emotions like people, yet can be caught like any other Pokémon. On the other hand, they also thrive best alongside a compassionate human, and can easily evade capture if they choose to do so.

Diet

Members of this family do not eat, instead deriving energy from the emotions of people and Pokémon around them. They require positive emotions like happiness, compassion, and love to stay healthy.

Care

Ralts is perhaps one of the hardest Pokémon for the average person to raise; they are extremely timid, teleporting away from the slightest sign of anger. This usually exasperates their trainers, causing them to flee even more, and so on. Not everyone can raise these Pokémon, as they require the utmost patience and optimism to properly develop. Both Gallade and Gardevoir, however, are extremely loyal and powerful Pokémon any trainer would be lucky to have.

Caution

Ralts will teleport away from those who they sense are aggressive; consequently, they are almost never seen by those who mean to cause it harm. Kirlia can distort space to create illusions, though it never does this to hurt others. Gardevoir and Gallade will lay down their lives to protect their trainers; Gallade will also challenge those who dishonor it to the death. It is difficult to truly anger either of these Pokémon, however, so dangerous situations almost never arise with them.

Behavior

Ralts are distrustful Pokémon. They dislike humans in their territory and will try to stay away if possible. They almost always flee when they sense danger. (-2 / 2 / -2)

Kirlia are distrustful Pokémon. They dislike humans in their territory and will try to stay away if possible. They almost always flee when they sense danger. (-2 / 2 / -2)

Gardevoir are distrustful Pokémon. They dislike humans in their territory and will try to stay away if possible. They almost always flee when they sense danger. (-1 / 1 / -2)

Gallade are friendly Pokémon. They like humans and may even help them out if they need aid. They almost always fight when they sense danger. (2 / -1 / 2)

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  • Site News
  • Kanto
  • Johto
  • Hoenn
  • Sinnoh
  • Unova
  • Kalos
    • Mega Evolutions
  • Alola
  • Galar
    • Gigantamax Forms
  • About
    • Main Entries
    • Sizes
    • Habitats
    • Scientific Names
    • Extended Information
    • Diet
    • Care & Difficulty
    • Caution
    • Taxonomy
    • Articles
    • Behavior
  • Research Notes
  • Habitats
  • Taxonomy
  • Difficulty
  • Articles
    • Life Energy
    • National Dex
    • The Mew-RKS Hypothesis
  • Tools
    • Location Generator
    • Starter Quiz