Research Notes - Nosepass
Petra boreas
The mysterious Pokémon have been closely studied for decades. They are almost sessile, moving very slowly and very rarely. The Rock-type Nosepass seem to actively require a large intake of magnetized iron in order to evolve into the partly Steel-type Probopass. Recent studies suggest that these Pokémon function almost like decomposers for Steel-type Pokémon; hundreds of Nosepass were found congregated around an abandoned mining site, having consumed almost all of the tools and materials in the area. They also have been observed feeding on the carcasses of deceased Steel-types near their homes.
Diet |
Both of these Pokémon feed on rocks and metal, especially iron. They use their magnetism to draw out the metal from rocks, but will also hunt iron-rich Steel-types if they wander too close.
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Care |
These Pokémon don’t require much attention; they barely move or react to anything. Nosepass are content as long as they are around enough iron to eat. Probopass seem a bit more responsive to care. They may play games of “tag” with small children using their Mini-Noses. Sometimes, unwanted metal objects may get stuck in their mustaches, and trainers may have to use quite a bit of force to pull them out. Electronics tend to malfunction around these creatures.
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Caution |
As one would expect, these Pokémon should be kept far away from anything metallic and valuable. They don’t actively seek to harm humans, but may attempt to draw in bicycles or even cars with magnetism fir their iron even as people are riding them. Compasses will malfunction when near these Pokémon; although they always point north, it can be extremely confusing when one is close enough to notice its effects on one’s compass without actually being able to see them.
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Behavior |
Nosepass are aloof Pokémon. They do not react much to the presence of humans. They may either fight or flee when they sense danger. (0 / 0 / 0)
Probopass are watchful Pokémon. They dislike humans in their territory, but will not attack unless provoked. They tend to fight when they sense danger. (0 / 1 / 1) |